The MembraneEditor needs Java 6 and Java3D. You will need at least version Mac OS X 10.5 , because 10.4 does not support Java6.
In addition you will have to install Java3D directly, because Mac OS X comes in a package with an old version of Java3D (1.3.1), which is not compatible to the MembraneEditor. The automatic Java3D installation, which works very fine with other platforms, does not run on Mac OS X. But it is easy to install it manually, and you do not need Administrator rights!
You will have to complete the following 4 steps:
1. The Java3D installer for the libraries:
http://download.java.net/media/java3d/b ... macosx.zip
2. The Jogl Files for the graphic card communication:
http://download.java.net/media/jogl/bui ... versal.zip
3. Now you have to create a new directory, if it does not exist already.
In your $Home directory, change to the Library directory. You can do this in the Finder, you do not need the console. Look, if there is a directory called Java located in the Library directory. If not, create a folder called Java.
Now change to the Java directory and create a folder called Extensions, if it does not already exist.
Finally, the absolute path of the newly created folder should be looking like this (you do not see this in the Finder):
4. Copy Files into the Extensions directory
Now open the package j3d-1_5_2-macosx.zip which you downloaded before. Here you find a file called j3d-jre.zip. Open also this directory - a directory called lib is extracted. There you should finde another directory called ext. Copy the three contained files into the previously created Extensions directory:
Finally you have to open the package jogl-1.1.1a-macosx-universal.zip. Copy all files in the lib directory into the Extensions directory:
5. Now download and start the program
Everything should work fine now! Have a lot of fun!
Björn and Gunter