This tutorial describes the basic functionality of Blender. It is important to go through the whole
tutorial, because this basic knowledge will be required in the following tutorials and most of it will
not be repeated! Tutorial II
Starting from the standard cube which every Blender user knows from the first time starting
Blender, we create a simple swan model. In the next tutorial we will use this model to add textures
II part 1 Backgrounds and Textures Example Files II part 2 Example Files II part 3 Tutorial III
Here, we learn the basics of creating materials with shaders in the Cycles rendering engine of Blender and then apply this to our swan scene to make it look more realistic. Tutorial IV
This tutorial describes how to add a stereo camera to an environment and how to extend this camera for multiple purposes.